There’s a new Asteroids game on the way from Atari. This time, it’s of the MMO survival variety.

From Atari’s release:

This bold re-imagining of the world-renowned 1979 arcade shooter puts players in the role of a deep space miner, as they struggle for survival in the asteroid belt. Asteroids: Outpost reinvents the classic Atari title as an open world, sandbox style, survival experience, where players mine, build and defend their base and grow their fortune as they go “from rocks to riches”.

Details are scarce and there’s currently no gameplay footage available to us, so I’ll try to exercise a bit of restraint here, but I can’t tell you how dull this sounds to me. Luke probably disagrees.


Let’s give this another shot. What exactly will we be trying to accomplish here?

…players face the challenges of exploring the asteroid, collecting resources, scavenging for ore, crafting equipment, and expanding their territory…

Nope, that made it worse. Shall we continue reading? From Atari CEO, Fred Chesnais:

“Asteroids is one of the most iconic titles in Atari’s portfolio of more than 200 games and franchises, and we’re looking forward to ushering the game into today’s digital gaming era…”

Wait a minute. The original Asteroids involved one thing: directing a space ship (it was a triangle) around the screen and shooting asteroids (random geometric shapes) to survive. Isn’t that a bit of a stretch?

“We’re paying homage to the original Asteroids by incorporating classic features such as asteroid blasting capabilities…”

I suppose that’ll do it. Why not?

It’ll be available on Steam in March by way of the Early Access Program. I know how much you all love early access games.

About The Author


John is a full-time web developer who writes and streams for He started Multitoad with Luke "Yogzula" VanTrieste. John loves multiplayer gaming, his wife (known around the site as Queenie), his dog (Marble), horror movies, and sitting down with a nice craft beer. If you want to contact the author of this post, feel free to do so on the community forums.

4 Responses

  1. Luke
    Luke "Yogzula" VanTrieste

    I’m torn about this. I think it’s a neat idea to try to adapt the very core general plot of a game in the 70s into a modern game made in 2015. I would much rather see an adaption of space invaders as opposed to Asteroids though.

    On the other hand, I feel like the developers here might be taking the idea of “wouldn’t this be neat and kind of funny” a little bit too far. The concept just doesn’t translate effectively into a modern game. When your main enemies are a bunch of giant falling rocks I’d imagine it would get quite stale and wouldn’t excite players very much.

    I applaud Atari for trying to be creative by taking on this challenge anyway. I can’t say I’m eager to see how it turns out because I expect the worst (especially because of early access), but I’d love for it to be a success.

  2. Whitemoon

    Well it kind of seems survival MMO in the sense of Day Z where Asteroids are half the battle and the other half is dealing with shit heads. Could be pretty fun.


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