I have got a monkey on my back and it’s name is Gamergate-Kong, the retarded nephew of Donkey Kong, grandson of Cranky Kong, brother of Diddy and Dixie Kong.  Nobody in the Kong family likes him because he’s a miserable idiot who rubs his feces all over the walls of the Kong household and makes the whole place smell like ape shit.  For those of you who aren’t familiar with gamergate, you’re better off that way.  It’s a cesspool of misery and hatred, but some of the controversy surrounding it concerns the sexualization of women in video games which is what I wish to address today.

I’ll start by acknowledging that women are absolutely sexualized in video games.  Take a look.

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Many people reference character design like this and respond with outrage.  I respond with applause.

Character design in video games has become tremendously boring.  This includes most characters regardless of race, gender, sexual orientation or species.  The reason I think the above images are examples of great character design is because they highlight and accentuate the human body which is something we should celebrate.  Nudity is beautiful.  Everyone knows it, but as a culture we’ve become afraid to admit it.  It strikes me as odd that we’re more accepting of a female character peeling the skin off of her dead, disemboweled enemies than we would be of her showing too much of her own skin.

Male nudity is a beautiful thing too, check this shit out.

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Those are some grade A hunks right there and they manage to look cool without looking silly.  There’s something I feel a lot of people don’t understand about character design.  An interesting character is often going to have exaggerated proportions and isn’t going to conform to normal human proportions and especially not ‘average’ human proportion.  The average human is boring.  Why in the world would I or anybody else want to play as an average human in video games?

Exaggerating and accentuating a character’s form has been staple to character design even before Mickey Mouse was flailing around his noodle arms and stretching himself out like Mr. Fantastic in Steamboat Willie.  TRIGGER WARNING: it appears that Mickey Mouse violently assaults a cat at around 5:15 and then proceeds to sexually assault a duck.  He then assaults a family of feeding baby piglets before abducting their mother and  playing a musical number on her teats.

We should acknowledge that the male form and female form are both beautiful in different ways and that the fashion options for both genders are different.  What looks good on men might not look good on women and vice versa. Female characters are often designed with more skin showing because there is more room to create revealing female clothing that doesn’t look utterly ridiculous as opposed to any male clothing of the same type.  While this has led to character designers taking more liberty with female nudity, it has also created a large discrepancy between female nudity and male nudity in media which isn’t exactly fair.  Females look just as badass as males when covered in full suits of armor, so let’s see some more of that too.

Nudity is something that should be celebrated  instead of being censored.  I don’t believe there should be any less female nudity in video games or other media.  I would instead argue that there should be more male nudity to close the gap.  The human body is a wonderful thing that can be displayed in many interesting and aesthetically pleasing ways, so let’s not demand that artists stop using their creative liberties to create unique characters.  The quota for generic white guys with shaved heads is already set pretty high.  I don’t think my heart could handle it being set any higher.

One Response

  1. Schurge

    Its a shame we don’t have more man fighting in nothing but a gut-plate and blood-based body paint like the good old days in games. Also, hands off my Ivy, Anita!

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