I hear you, Xbone hater. You still remember Microsoft’s metaphorical middle finger after the Xbox One reveal. Oppressive and dictatorial policies like 24 hour online check-ins, restrictions on used games, and Call of Duty Dog still haunt your dreams. You feel alienated. Depressed. Nauseated. Scared. The mere mention of Don Mattrick’s name is enough to bring your blood to a boil.

Fine, probably not. But hear me out anyways. We all know that Microsoft backed down from these policies after the internet revolted. Some of us let it go (north of 2 million so far) and some of us didn’t. For a while, I was on the hating side and had no interest in picking up an Xbox One any time soon, but I recently started looking at things differently.

1. The backlash really started during the initial reveal, when Microsoft’s focus seemed to be on the home entertainment features rather than the games. This was a puzzling misstep to me. Microsoft had to know that the largest portion of its audience for this presentation was going to be gamers. You know, the kind of person that reads a blog like this and stays informed about things like gaming console reveals. I’d be willing to bet that it was a very small group of people that tuned in to see how the next Xbox would attempt to change fantasy football forever. This was a case of bad PR and a coincidentally poorly planned presentation. It wasn’t a snide attempt to alienate gamers and turn the Xbox into something other than what it really is, which is a gaming console.

2. Let’s face it. Microsoft has become a bit obsessed with winning your living room. Its obvious that they want the Xbox One to appeal to everyone, not just gamers. Does this mean they’ve lost focus and gaming will suffer as a result? Doubtful. Clearly if you want gaming to thrive and improve, you should be rooting for everyone involved here to succeed. If the Xbox One is able to infiltrate more homes of people that normally wouldn’t give gaming a second look, all it means is more money for the gaming industry. More money means more innovation, new technology, and games. It also means more competition, and competition has always been a good thing in any industry.

3. How many different ways are there to watch an episode of Doctor Who on Netflix? I don’t know, and frankly it doesn’t matter. Its a big number. I don’t swear any allegiance to any of these devices. It just comes down to ease of use. If a big black box can connect my DVR, video games, and subscription video services into one input, it has my vote.

4. Kinect is creepy. Very creepy. It was creepy when it was an experiment for the 360. I call it an experiment because the technology of the original Kinect is flawed and pathetic. Still, I found myself unplugging the thing or turning it to the side so it’s camera couldn’t see me. I blame the NSA. Our fears were not allayed by the new and improved Xbox One Kinect. The mandatory $100 bump in price doesn’t help, either. However, my fear was allayed by the strict, definitive privacy policy Microsoft released to assure us that they aren’t going to use Kinect to spy on us.

5. Don Mattrick left the company. That guy was a dick.

6. Titanfall, Halo, Ryse (actually that game sucks), Dead Rising, etc. These are probably the most persuasive reasons.

The common theme being that gamers should stop pointing fingers at Microsoft and direct their anger at those who deserve it more. The NSA, greedy politicians, crime, natural disasters, spiders, or those fools who bring their kids into movie theaters.

About The Author


John is a full-time web developer who writes and streams for multitoad.com. He started Multitoad with Luke "Yogzula" VanTrieste. John loves multiplayer gaming, his wife (known around the site as Queenie), his dog (Marble), horror movies, and sitting down with a nice craft beer. If you want to contact the author of this post, feel free to do so on the community forums.

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